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Color Reversed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3107 | 3.044 | 3.044 |
Overall | #4130 | 2.481 | 2.481 |
Presentation | #4218 | 2.444 | 2.444 |
Enjoyment | #5005 | 1.956 | 1.956 |
Ranked from 90 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This is color switch but you control obstacles
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Had trouble with fitting the game play on screen even in full mode.
Rather tricky too but once you sort of get a hang of it it got a charm
This was actually one of the ideas I had for the Jam, it's cool to see that someone made it. Good job!
Oh really, that's completely random!
Really fun game, very challenging. I do think a full screnn option could help it a lot, you can add that in thee itch game page
Really nice job!
there is a well almost hideen fullscreen button at the bottom!
game didn't fit my screen but i like the idea
Nice concept, loved the original, but had a hard time on this one.
Control, as others have said, is hard to manage. A snappier control with fixed rotational speed will benefit the game more. Moreover, the speed and frequency of the ball are too high to react to. Maybe lessening the tempo a bit in the early stages and later increasing it will benefit the players more. Lastly, the screen orientation is not fitting for the direction of the ball to spawn from; there is a reason why the original game is in portrait. Having a portrait aspect ratio instead will bring much more to the table with this concept.
Overall, the concept is brilliant, but there are rooms for improvement. Have a great jam!
I spend tons fo hours on the original one! If you improve a little the controls feeling I would definetly spend others tons of hours on these too!!! Well done and nice entry! :)
I really like the concept. Controls are difficult though! I think using the arrow keys to "hard" rotate the wheel would be better playable! The ball should also move slower in the beginning and ramp up the further you get. But again a complete game and a great idea!
I liked the concept a lot, but I feel controls are very difficult
I think by improving the controls the game can become 10x better, I'd like to try for sure a different keys version :)
Really cool idea! It was difficult to control, but I had quite a fun time with it!
The controls are hard, and most the comments agree so maybe tone that aspect down a bit but besides that, the game and concept it's self is interaction and fun.
Difficult to play but the concept is very cool.
Interesting concept, but the controls are really hard. Maybe making it be based on radius instead of mouse collision would make it much easier. The beginning of the level also doesn't give you enough time to position the first obstacle correctly in time.
With these fixed though I think this could be a really interesting game, especially on mobile.
I tried one time it didn't work and I didn't have a lot of time left, so now it is that. Thank you for suggestions
Interesting concept, but the controls are really hard. Maybe making it be based on radius instead of mouse collision would make it much easier. The beginning of the level also doesn't give you enough time to position the first obstacle correctly in time.
With these fixed though I think this could be a really interesting game, especially on mobile.
Neat game but the controls are rough, the object doesnt rotate the way i want it to. Maybe the controls should be a click and hold to select object for more consistent rotation, since moving your mouse to rotate has a chance of moving out of the hovering selection area. Good job with your submission!
I found the controls difficult, as the obstacles move around so quickly it's hard to keep the mouse on them to continue having control.
Maybe instead, the mouse's global X position could control all obstacles simultaneously without the need to hover over them?
Cool idea but the controls are a bit too sensitive
The game is very addictive from gameplay point of view! Hope you will add some UI art later, but gameplay is the most important thing of course! :)
An interesting take on the mobile game Color Switch :)
The controls are a bit jumpy especially when the circle moves, and the ball is a bit fast otherwise interesting concept
Its a bit too fast for me, Is it framerate dependent?
No, it's based on a timer, thank you for feedback