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A jam submission

WalkabotView game page

Don't let Walkabot fall! Build the world around him as he surges forward
Submitted by Kejoku (@kejoku2), Rembo — 2 hours, 53 minutes before the deadline
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Walkabot's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#294.6674.667
Overall#1614.1354.135
Enjoyment#1664.0484.048
Creativity#11493.6903.690

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Instead of playing as a character navigating the level, you control the level to support the character's movements.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 35 to 16 of 35 · Next page · Last page
Submitted(+1)

My high score is 31535! Really good work, I had a lot of fun with my time playing and also loved the art.

Submitted

Well made and polished. Too much going on right out the gate turned me off of it though.

Submitted(+2)

A common concept, but executed perfectly! Super polished, I love the music, the robot is really cute. Great entry!

My final highscore was 3300. Well done!

Submitted(+2)

Wow this is super polished, maybe the most polished game I've seen so far

My highscore is 82130

Submitted(+2)

I've seen a lot of jam games where the player controls/makes the platforms, but this is probably one of the best executions I've seen. The gameplay was pretty fun and the art and music was really animated and catchy.

Perhaps you can keep this as an endless runner mode and then make some levels with other kinds of platforms.

Nice job.

Submitted(+2)

Creative and Challenging game ! Congrats it was very cool to play it :)

(+2)

Very cute art, loved the robot and the course's designs. I think it's interesting that the platforms have a cost but since they all cost the same amount and you only benefit by placing an exactly correct platform, the 'cost' doesn't really mean anything. The instructions directing the player toward the robot's movement key in the top left were misleading since it was much easier to look at the upcoming gear patters and match the platforms to them. 

Submitted(+2)

The art was amazing, and the concept surely was creative and enjoyable. Good work! 

Submitted(+2)

Love this game. The art style, the gameplay and everything about this game is just amazing. (Btw I also made a game about robots check it down below if you want).

Submitted(+2)

Amazing game and a nice challange! The art, sound, and gameplay work together so well!

Submitted(+2)

What a great game! One of the highlights of the jam! Deserves a lot more eyeballs. 

Submitted(+2)

Fun gameplay. The art is beautiful and things feel polished great work. I did have problems where some parts of the screen were clipped and cut out for me but things were still playable. 

Submitted(+2)

Wow, gorgeous art, and I loved the mechanics! Great work, this is a really solid jam game :)

Submitted(+2)

Love the walka bot, animation look cool and the gameplay is simple but very fun as an endless runner!

Submitted (1 edit) (+2)

I loved the bgm and loved the twist on creating the level to support the character.  Animation looked good and the instructions where clear, well done. Controls for this game could have been easier tho!

Submitted(+2)

Great art and sounds, fun to play, I just wish the actions paired up with the bpm of the music

(+1)

My favorite game from this jam!

Submitted(+3)

Loved the pixel art, animation, and color choice. Awesome job with the tutorial as well! Music slaps too

Got myself to 575 distance before there was a bug that killed my run ( I assume I was supposed to die from using the wrong piece, but instead the robot endlessly animated walking without moving the screen and was stuck on the platform that makes it crouch.) -- Never showed me the end scene that run. 

The only things I'd want as an improvement is to map placing the tiles to 4 different buttons (ASDF or 1234, etc) since later in runs when it gets REALLY fast, placing the far left and the far right piece back to back gets tough. Though I guess that might be part of the difficulty toward the end since either work for that programmed interval.

And maybe making it so that the tutorial only runs the very first time you open up the game. I'm thankful you put in a skip button, but being hit with the tutorial every time I started a new run was the slightest bit bothersome. (really not a big deal).

But aside from those quality of life nitpicks, This game is super solid, very polished, and a ton of fun to play!

Submitted(+2)

The robot is so cute!

Submitted(+2)

the artstyle and sound effects are just great.

its too addicting

Viewing comments 35 to 16 of 35 · Next page · Last page