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Adventures of the Ordinary Shopkeeper's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #271 | 3.930 | 3.930 |
| Overall | #629 | 3.806 | 3.806 |
| Presentation | #749 | 3.953 | 3.953 |
| Creativity | #1641 | 3.535 | 3.535 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We have reversed role of RPG adventurer and the ordinary NPC shopkeeper who is underappreciated despite his hard work.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Ah! a different take on a "shopkeeping game with elements of alchemy", we're gameplay twins! (sort of)
I've actually proposed on adding this papa's-pizzeria-timer gameplay loop to our game sometime in the future; and while we focused on the potion-brewing mechanics you guys came up with the brilliant idea to add different micro-minigames for the different needs of the customers!
Top Marks for this one ⭐
Loved the concept and all the ways you could interact with the customers. I always try to leave feedback when I can. For this game, I would say to try to make a tutorial that slowly introduces each thing you can do.
Sure thing! We ran out of time to add proper tutorial and we have added the wall of text at the beginning. We wanted to avoid that and we’re fixing it right now :D But we can only upload after the jam results
This is a really good idea and very good execution ! I just felt a bit overwhelmed with everything to learn at once. Maybe have the first characters only asking for one thing to let the player adapt could be a good idea. Nevertheless, this is one of the best game i played, really complete well done !
I quite liked this. Good job! Kept playing for a while.
Took me a minute to realize the list was on the left. I think a way you could solve this is by showing the list when a new customer approaches and then have the player close it so they know it exists.
That's a good idea, thanks for your feedback!
Amazing job! I don't have any more words ;)
Both of our games went for a shopkeeper angle, and I really love seeing yours focusing on the small parts of it while I abstracted mine more. Your game has an incredible amount of polish and charm, seeing Cloud made me smile. I loved that you should cook potions while doing other things to optimize. Well done, would love to see more!
Great job, feels like papers-please mixed with cooking mama, very enjoyable. Great visuals as well and I love the manuals
I could see this becoming something like Papers Please with some more work. The crafting of each item is simple and enjoyable. The game is very understandable. I would love to see some more tropes of being an NPC like writing aloof dialogue to the customers that they all skip :p
love the art style
Nice! I really like the mood. It took me some time to get what does what, but when I got a hang of it it was great!