You should made a tutorial, anyways i like hows it looks
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Developer work's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1463 | 3.588 | 3.588 |
| Overall | #2639 | 3.039 | 3.039 |
| Presentation | #2644 | 3.059 | 3.059 |
| Enjoyment | #3637 | 2.471 | 2.471 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
yes
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Great concept! Good use of the tools to make the puzzle levels, but the text box for the mass could be made easier to see. There was a level where I let the cup roll towards me and I finished the level upside down. I enjoyed playing it!
The game has a lot of potential, and the concept is really cool, I love how you can edit stuff after you have started playing the level with the character, my only complaint is that the mass option isn't explained at all, but great job!
Very cool idea! Lots of potential. Like others in the comments I got stuck on level 2 though...
Great game! had some missed potential; player should still be controllable w/o gravity (floating around), and objects should be controlable. I quit on level 3 since the cup clipped into the ground and i didn't feel like restarting. Its a good game but very steep learning curve and maybe a bit too hard to use. nonetheless, very good.


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