Very cool graphics! Idea is decent, could be turned into something bigger. You need more difficulty, right now you can place traps in all the rooms and be able to defeat the hero before you run out of mana or whatever the blue thing is.
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Dungeon Manager's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2705 | 3.175 | 3.667 |
Presentation | #3049 | 2.887 | 3.333 |
Overall | #3133 | 2.863 | 3.306 |
Enjoyment | #3481 | 2.526 | 2.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Usually in dungeon crawlers you play as a hero who enters a dungeon and beats the bad guy but in our game you play as the bad guy and set traps for the hero. Your objective is to defeat the hero before it reaches the end of the dungeon.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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