Thanks to everyone that played and left feedback on 'Mouse' I had a great time making it and had an even better learning from your feedback and comments.
Thanks and see you in the next jam :)
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #458 | 3.766 | 3.766 |
| Overall | #772 | 3.723 | 3.723 |
| Presentation | #1149 | 3.723 | 3.723 |
| Creativity | #1182 | 3.681 | 3.681 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Based off Retro Snake. In this game instead of playing the Snake you play as the 'Food' which in this game is a Mice. It's also a nod to prey (mice) vs predator (snake), despite being a prey the mice tries to win against the snake.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Well done! I really liked making the snake go after you instead of the other mice.
Great job! Reducing the speed as you rescue more mice was a great way to ramp up the difficulty
Excellent game! The idea in itself is simple, but the execution is truly well done. I like that the mouse becomes slower while the snake becomes longer by eating. One wish is that the slow effects should not be as strong as it is now. Anyway, the art is great (also very clear) and the music is fits the game perfectly. The sound effects are also good. I think that it is good that the rules are always on the right side of the screen. Great job!
a much better snek game than mine, i mean, all snek games are better than mine xd
Among all these Gluttonous Snake games, i find this one would be the best for its good balance and reasonable and neat mechanic. To be honest, i feel a bit addicted to this game.
Balance is GREAT! Good job. It reminds me a tad of my own submission, in a different manner.
Love the balance in difficulty, but the snake still has a bit of an edge over you. Great submission overall!
Really enjoyed this, also the distraction mechanic is fun. Got a glitch where I stood to the side of the snake and died even tho I didnt walk into it. Great game!
I like this. I really like the natural difficulty curve where you slow down as you rescue more mice and the snake gets harder as he eats more. Really good game, nice one.
Cute game. Love how you added new mechanics so it isn't just plain old snake. The provoke and hide mechanic along with movement slowing as you collect mice work really well together, very smart game design. Like other people say the endgame basically just comes down to waiting for the mice to spawn close to you. You could either decrease the move penalty a little or add a way to drop off or deposit mice to get some of your speed back for an example. Presentation was clean. Good job!
Cute game, nice presentation. I like the 3D graphics. Really like the hide/provoke mechanic and slowing down as you rescue mice. The last 2 mice feel pretty RNG heavy, where you basically just have to hope they spawn nicely for you. Of course for a quicker game like this, it's not necessary bad that it's tough to win. Nice work!
Very charming game with good presentantion and creativity, honestly, this makes snake way more tense. The early and midgame were very fun, and woth balancing hiding and provoking. I did feel that by the end it was a little too hard for me. Still great work!
Very cool game idea, and good balancing. The music and art fit well. Good game!
Interesting mechanics! Really cool take on the idea. By the way, we have snake and mice in our game too
I enjoyed it! I like how you start to get slower when holding more mice. The obstacles placed allowed for strategic plays like luring the snake one way, and going the other. The snappy movement feels good too. Good job!
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