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he11's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2426 | 3.163 | 3.267 |
Overall | #3014 | 2.905 | 3.000 |
Creativity | #3119 | 3.034 | 3.133 |
Enjoyment | #3504 | 2.517 | 2.600 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a bullet hell game, but you add the turrets into the level.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Cool little game! At first I didn't quite understand the bar mechanic but once I did I found it very interesting. It did seem like spamming the weak enemies seemed to be the best strategy though.
Nice concept! I liked the art and I found it really unique and distinguishable! Great work!
The art and dialogue are super cute. Some music would've helped, but otherwise, the presentation is great! The game feels a little unfair, because you don't get health packs enough, so he keeps dying while I am forced to place the super bullet hell tower. I guess that's probably a skill issue, but I feel it could've been just a little more forgiving. The rest of the game is really creative and has some really interesting concepts that work very cool!
Great art!!! Love this. Well done!
Thanks for playing!
Great art style - reflected the aesthetic very well!! - and such a cool idea!
Thank you!
really loved the art style good job
Thanks for playing
this game was really interesting, and the art was really good, it would be cool if there were more turret options
Thanks for playing and review! I wanted to add more turrets and also different kinds of health packs and abilities for Hugo, but 48 hours was too short for me :/ I might update this sometime in the future.