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A jam submission

DrowsView game page

GMTK23 submission of Sacra Scriptura Team
Submitted by Sungeon — 4 hours, 34 minutes before the deadline
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Play Drows

Drows's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#46072.1112.545
Presentation#48152.1862.636
Overall#49552.1612.606
Creativity#52172.1862.636

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You're not an hero, you are a legendary sword fighting ennemies, will your handler survive or not...

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

nice idea

Submitted

It was fun to control! Good take on the theme, I also though it was funny that I could still get points after the hero died.

Submitted

This is very cute, the slimes are very squish-able which makes it feel nice and satisfying :)

Submitted

Cute little game! Hero dying doesn't really affect the gameplay, though, so maybe some sort of additional punishment for that would make it a bit more balanced.

Submitted

I could definitely see how this fits the theme, as you aren't allowed to move. I do think that a high score system and a proper end to the game would make it more appealing.