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A jam submission

En passantView game page

Submitted by IdlingStudio, Icy (@PhIcicle), Garrick Snug, Kanadson — 4 hours, 52 minutes before the deadline
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En passant's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#25092.8672.867
Presentation#27133.0333.033
Overall#30262.9002.900
Creativity#37382.8002.800

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are the units in tower defense

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted (1 edit)

it gets to the point were they die right after coming out :/

So, it needs some balancing

otherwise, nice game!

Submitted(+1)

I should have googled it first :) - Nice Job

Submitted

Very nice game. we have very similar but very different takes ion the tower defense games. Nice art, fun game play, and a great idea! liked it very much GJ!

Submitted

Nicely executed “tower offense” concept, the concept of having 3 different lanes is a great way to add a bit more depth as opposed to something like a traditional Bloons layout where there’s only a single lane. Seems like there is a lot of fun potential for strategies like using weaker units as cannon fodder to clear a safe path for more expensive units that can deal more damage to structures. However, I agree with others in the comments that some tooltips/descriptions for the different types of units would be a very welcome addition. That would make it a lot easier to players to strategize and plan their attack. I also enjoyed the presentation, it’s a lot of fun to hear the battlefield become a more and more chaotic soundscape as the constantly-spawning towers start to mow down your units.

Developer

There are lots of things we had to leave out because we were running out of time... For example the AI doesn't just build the towers, but like in any other Tower Defense game, it upgrades them as well... But we had no time for the visual representation of the upgrades...

Aaanyway, I added something that resembles statistics to the games page, so at least that can help... I hope :D

Submitted

Fun to play but needs to have description and statistic to units to know what the differences between them.

Developer

I am happy that you liked it :)

I added some unit descriptions to the game's page

Submitted

Should definitely add some description to the units, but I still had lots of fun playing this.

Submitted

Great work :D I really like the art in this game, because of its simplicity and nonobviousness. I kinda missed the tutorial at the beginning and wasn't sure where to click to spawn units and move camera, but quickly got the catch of that :D Good job!

Submitted

Good work on the design and art. When I played I always sent units to the lane with the least towers, it wasn't clear what units I should send I just randomly spent all my resources.

Submitted

Very challenging! I like the idea, but I also think it could be made more clear what the differences are between units.

Submitted

Great style. I've seen a few of these games, and this one feels the most interesting, with a good amount of challenge. Great job!

Submitted

It's been too long since I've seen a good stick figure art style! Great job!

Submitted

I like the idea, even if I couldn't beat it

Submitted

Cool idea, would love to see a more fleshed out version!

Submitted

I really enjoyed this. I didn't have the patience to beat it (i got very close) but it was still really fun. Once I figured out how to distract the towers with weaker units it was a blast. Great job overall!

Submitted

I really love your art style, and dam I sticked to that game even if my goal is to play as much games as possible :D. I finished it after 3 failed attemps! So I guess it has the right amount of difficulty to make me feel the accomplishment of winning!

Submitted(+1)

Cool idea, unfortunately I couldn't figure out how to move on after beating the first round — nevertheless, the game seems fun!

Developer(+1)

That's because there is no second round - sadly, we had time only to finish this one map.
Still, I'm happy that you liked it :)

Submitted

cool idea. i am not personally a fan of strategy games but i am sure others will like it.