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Mines and Camps's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1621 | 3.509 | 3.509 |
Overall | #1735 | 3.345 | 3.345 |
Creativity | #1810 | 3.474 | 3.474 |
Enjoyment | #2013 | 3.053 | 3.053 |
Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is all about playing as a small low level goblin chieftain defending your own tribe against the high level adventurer protagonist (aka player).
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Thank you all for playing! As many of you mentioned, there are performance issues related to pathfinding. We were aware of them when submitting the game, but we ran out of time to fix them. Now that the rating period is over, we will soon release a patched version of the game.
Well polished, but I don't know what to do, as there are no controls on the description. I would really like to revisit this project after I know it's controls. GG! I'm sure it's great! If you have time could you rate my game?
Hello!
About controls - that's why we got a special tutorial button.
About your game, this concept was really cute. Especially those smol chickens. However, the font colour is too flashy and blends with the background. I also got the situation the car disappear and the game did not reset, anyway I scored 50 B).
This is an interesting concept! I really enjoyed how the goblins fought for their honor against the glorious knight who didn't even consider them :D . I was a bit confused at the beginning because I found multiple camps but no mine. Maybe it would be interesting to place a mine near the player to avoid penalizing them too quickly at the start? Additionally, this is the first game from the game jam that slows down so much on my computer. Could it be due to the size of the map and the number of elements loaded simultaneously? In any case, there is great potential. Congratulations! :)
If you liked this game you should definitly check out "tooth and tail", which provides a more accomplished version of the idea !
Pretty fun game but very laggy atleast on the browser version
Nice idea! Has a lot of potential!
Cool for first glance, and good design
Cool art, but the code can definitely be optimized. The game gets very laggy when your army is outside of the screen. Just taking a wild guess but try not to run pathfinding algorithms every frame for each unit. You could just have your minions walk towards you.
Interesting idea, the art style is lovely and the gameplay is satisfying. Great job!
Very cute, me gusta mucho
Very cute, me gusta mucho
Very cute, me gusta mucho
Gaming experience and soundtrack is amazing 10/10
Like this visual, gameplay idea is interesting
btw game is freeze sometimes
I was playing for so long, my family disowned me. Worth it though 10/10
Cool and Interesting concept! My only issue is the lag spike when leading goblins. Tho I was a bit surprised since we had really similar storylines :^D. Goblin Supremacy!
Hey really awesome idea! I love the idea of trying to lead an entire army to try and stop the "Good" hero. The back story is great too, he just sees them all as money bags!
Overall I liked it, though it started getting super laggy for me, like feeling 10fps or so. Once some guys died it helped. Also I had a very close battle where I had one guy left and it looked like we knocked out the heroes health all the way down, but then he got us and he kept going. Maybe he still had like 1hp left... but the goblin tribes were doomed.
Overall really cool! Slightly similar in concept to my game where you also fight heroes and have minions to help, but yours is much more focused on the minion/army/economy aspect (mine leans towards survivor like). Anyways very well done! Very awesome game you made!!
The game is really difficult to lead troops, but its a really cool concept, it reminded me of a more hands on X-COM
It's cute game with a fun premise! Controls feel nice, but the game kinda chugs when leading too many goobie gobers. Besides the performance issues it's pretty great :>