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Mini Pathfinder's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #437 | 4.000 | 4.000 |
| Overall | #562 | 3.829 | 3.829 |
| Presentation | #702 | 3.986 | 3.986 |
| Enjoyment | #895 | 3.500 | 3.500 |
Ranked from 74 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game, the AI builds the city, while the player handles the traffic pathfinding. This is a clear reversal of ordinary roles.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
As a mini metro & co fan I really liked what you've done! I just find the difficulty raise a bit to quickly at the point is not fun. I would like to plan a bit the lifts and get into it before that I got overwhelmed. The pleasure would be to see the ridiculous chaos going in the street with all the cars going here and there as I'd struggle to find where is the next destination.
Oh and it was a bit difficult to clearly see the shapes which doesn't help much.
That being said, it's clearly a very great proposition of game here :) Congrats
I like the idea of doing a reverse Mini Metro game! It was a bit confusing at times but pretty solid execution.
I love that you made a reverse Mini Metro/Motorways!! Though here it's more quick thinking that long tem planning. It works well, I like the graphics and all the effects you created, it looks very polished and satisfying! Great job, the gameplay loop works very well
Great idea! I think the icons should be bigger and sometime I didn't get why I can't draw the path. However, well done!
A bit too hard to understand, and it seems as tho I sometimes couldn't make the path using the given icons. Still it looks great, and seems polished, good job !
Those were some nice art style, big fan of minimalism. Very well done!
Interesting concept but very frustrating and the icons are too small for my old eyes :)
Interesting concept. I'm a big fan of mini motorway aswell so this caught my eye :D
Great Job! What a game! Loved it !
I love the idea and the game is well executed! The difficulty is a bit tricky at first though, but that may have something to do with my skills lol
Very good work though!
You reversed mini motorway! I love that game, nice job! I really like your entry! Well done! :)
Very cool game. Reminds me of Mini Motorways...
Good game the concept is really creative and well made, I think the difficulty is slightly high with the time pressure and rather than an immediate end on crash it can have like a money mechanic where u game on successful trips and lose on crashes.
Really fun reverse take on the standard Mini Metro/Motorways gameplay, my only issue is that as it goes on I don't get to play strategically, and instead I have to just quickly find places and hope there's no crashes.
Really fun game! Reminds me a lot of Mini Motorways in the best possible way. Good job!
Really like this concept, I’d love to see the idea fleshed out a bit more if you keep working on it!
Best I could do was 16 000, really like the idea
Sometimes a car would spawn without any shape to drive to. I think something was broken with the level generation. It's a shame too, it looked like a fun one to try, and couldn't have been that easy to make within a game jam. If you release another version, please let me know.
Thanks for playing! What you mention could very well be a bug with the level generation, or it could just be that the tutorial doesn't explain how the game works well enough. There have been many people misunderstanding the core mechanics, sadly. But I will look into it and see if it's a bug.
I am a huge fan of the mini metro / motorways games, and I think this is a super fun spin on that idea! I just wish it was a bit easier too see what shapes need to go where, I found it to difficult to tell which pieces need to be gotten by who
Overall it was a good game!
I wish that the mechanics could've been explained a bit more, because it took me a while to figure it out. Though maybe I'm just dense
It was certainly fun once I understood how it worked though. Good job!