I like that the bricks are physics. Beep sound is annoying though.
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Atari Breakout But You Play The Bricks's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1139 | 3.395 | 3.395 |
Overall | #1302 | 3.509 | 3.509 |
Creativity | #1310 | 3.632 | 3.632 |
Presentation | #1622 | 3.500 | 3.500 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's Atari Breakout, But You Play The Bricks.
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
I like all the emergent strategy from these simple systems. It's kinda elegant and is a fun take on the puzzle game example. Great job! I like holding a piece and trying to spike the ball.
Nice game! Iike that you didn't try and make your own graphics! Made it feel closer to the original. One critique would be I'd like to move more than just one block when I click. Other than that great game! I liked it a lot! GG!
Could you rate our game?
Nice concept! There isn't a clear indication of the goal, I got a little confused at the beginning.
Very nice. Dragging feels a little slow, but really liked the concept. Well done.
Original concept, it respects the theme, but it's hard to understant what to do at the first time, but overall it's great, Can you also play my game so I can get feedbacks please!
Cool game! it got a bit ripetitive but the concept is very cool !!
Creative take on the theme. The level variety is also a really nice bonus, having multiple blocks to defend or even more paddles. Lots of creativity complimenting such simple design.
I really enjoyed the gameplay. Just the right amount of challenge for a game jam game!
Cool concept, but I think if you can get the ball bouncing sideways, you have basically won? Cool game though! :)
I really liked the level select menu design I thought it was really clever
The actual conditions for winning some of the levels were a bit unclear for me, especially on the level with two platforms, but other than that cool game!
Really smart making the 'tutorial' be the level selection by grabbing blocks.
I really like the idea, althought you should have made the order of the pads on level select go that the easier ones are closer to the ball, cause I accidentally pushed the hard level and didn't get the tutorial definition so I was confused why I was losing so much, and thats a really great idea to have to protect certain blocks, or that you can win by getting the paddles to miss the balls... otherwise some levels would get pretty boring real quick
I think the only thing that makes me iffy on this game is the fact that grabbing the bricks isnt snappy, and I could never figure out how to get them to die
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