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A jam submission

SnakesView game page

Avoid getting eaten in the classic game of snake, but with beats!
Submitted by Dr. Jovo (@dev_jovo) — 6 hours, 35 minutes before the deadline
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Snakes's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#2843.9183.918
Presentation#3254.2654.265
Overall#4603.8913.891
Creativity#17503.4903.490

Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
This takes the classic game "Snake", but played from the perspective of the apple. You must avoid being eat by the snakes with the added bonus of music!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 20 to 1 of 26 · Previous page · First page
Submitted(+1)

Super cool game. It felt really nice to play and I'm normally not even much of a rhythm game fan.

Super game, especially for 48h. Keep it up!

Submitted(+1)

i was just vibing, looking at the snakes, good concept 

Submitted(+1)

I love Rhythm games! So I enjoyed this. I think the apple sprite becoming an eaten apple instead of having hearts or sth was a great touch!

Developer(+1)

I thought normal hearts were boring, so I'm glad people like this different health system. Thanks for the review!

Submitted(+1)

Cute idea! Was not expecting it to be a rhythm game, but it made me smile!

Developer

I'm glad it did! Thanks for playing

Submitted(+1)

Love the rythmn game feel to it!

Submitted(+1)

The visual polish on this is incredible, cool concept too :)

Submitted(+1)

This is so well polished!! Definitely shows the strength of taking a simple concept and making it as satisfying as possible. I was bobbing back and forth in my chair in time with the music :P

Submitted(+1)

very nice game, i love how the apple gets bitten off when you get hit, that's a great way to represent health! track 2 is definitely my favourite

(+1)

Love it! Art and effects are super cool, and the music very catchy :)

Submitted(+1)

Level 1: Luigi wins by doing absolutely nothing. :D

Submitted(+1)

Great game, great visuals <3

Submitted(+1)

Great work on the visuals the telegraphing of the snake's entry is particularly good, some really good squash and stretch. The snakes themselves are also excellently done, with the screenshake and the particles whooshing past at incredible speed is really effective for making them feel like they're going to do more than just take a bite out of you. 

The first level is a great sort of tutorial introducing to the ways the snakes can come in from the sides as well as a group taking out a bunch of bites at once.

I think the second level is the hardest, it can be a little unclear where snakes are going to be when there are multiple attacks being telegraphed in the same place, as the snakes can cover up the indicators for where the next one is going to be. 

I think the music is a great fit and I was jamming along to it while playing the levels, at it feels thematically in line with the goofy looking snakes.

Well done!

Submitted(+1)

Forgot to mention great job on the UI it's clear and the transitions are great!

Developer(+1)

Thanks so much for this comment. I'm glad you didn't think it was a total mess of a game. For the second level, I guess I got used to it seeing as I built it, and didn't really think to much on that issue. I hope it didn't ruin the experience too much.
Thanks again for all the feedback! Glad you enjoyed!

Submitted(+2)

When the first snake came across the screen so fast I got bit and actually laughed out loud it was so unexpected! But then I got into the groove and had a lot of fun! Visuals were great and a good twist on the idea. Track 2 was definitely my favorite.

Submitted(+2)

I Iiked the game Idea, the art and the music .my only negative is wishing that the level and music was  in sync more and snakes have more varied attacks. This game remind me of just shapes and Beats. Overall good game.

Developer

I took inspiration from Shapes and Beats. I couldn't really remember the gam name, but I had a picture of it in the back of my head while programming. I also wish the snakes synced up better with the beat, but I just couldn't get it right.

Submitted(+1)

I think Track 2 really shows what this game is capable of, I really liked the use of the smaller area to make you have to time your movements to avoid the combo attacks.

Developer

I agree, it's my personal favorite. I wish I took inspiration from it to create all the other levels.

(+1)

Great visuals and music, was instinctive to play and I enjoyed the levels

Developer

Thank you! Much appreciated!

Submitted(+2)

I instinctively moved to the rhythm of the music when avoiding the snakes. Maybe because the game reminded me of Crypt of the NecroDancer.

Developer(+1)

If only I could make a game as good as that. But, I hope you still enjoyed this little game!

Submitted

I was doing the same thing, almost to my detriment when I couldn't move out of the way of a snake until the next beat.

Submitted(+2)

Neat!Very enjoyable and very well polished. Improving the targeting and adding more variation to attacks would go a long way to making it even better

Developer

Thanks, and I agree. I would've loved too add more attacks, and time them better to the beat

Submitted(+3)

Cute and simple. The snakes should occasionally target the player to prevent them from staying idle. 

Developer

That's a really good idea! I wish I thought of that! I'll see about updating the game after the jam ends

Submitted(+1)

The artstyle is fantastic! However, the gameplay isn't great. Despite the game being described as rhythm-based, nothing whatsoever is synced to the music. There's only two attack patterns throughout all three stages, and most of the time you won't even have to move out of the way. On the occasion something does hit you, it'll tear through all three of your lives almost immediately. And I don't want to be a downer but the music is just terrible. Being a skilled musician isn't necessary to make a rhythm game, but I'd suggest using pre-existing songs if you struggle with making your own.

Developer

I appreciate the criticism. I wish I could have put more time into make the gameplay more interesting, the music synced better, more attacks and some actual proper music. Unfortunately, time held me back quite a bit. I hope the game brought even a sliver of fun, despite it's flaws!

Submitted(+1)

I hope I didn't come across as too harsh lol. The art was great, I'm sure if you can work on the other aspects of your skillset you'll make some great stuff!

Developer

Thanks, and you didn't at all! I actually really enjoy getting feedback explaining flaws rather than a thumbs up.

Viewing comments 20 to 1 of 26 · Previous page · First page