Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

SaboteurView game page

Definitely just an idle game.
Submitted by Noon (@noontimedreamer) — 7 hours, 25 minutes before the deadline
Add to collection

Play game

Saboteur's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#42272.2612.727
Overall#46432.2862.758
Presentation#46592.2612.727
Creativity#49062.3372.818

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Game tries to reverse idle games

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

flew right through in no time.

master clicker with mouse +multi-finger clicking the trackpad

slowing down? not a chance!

LOL

Developer

You madman! Thanks for playing :)

Submitted(+1)

Lockpick was tough to figure out, since I thought red was close, and yellow far, but outside of that, good game with a lot of variety! Very good subversion at the start with making us think we’re playing an idle clicker game, haha.

Developer

Ooh maybe I should put up a guide on the side for that one. Thanks for playing!

Submitted(+1)

Interesting take on the theme with the games inside of the game :) Good job

Developer

Thanks for playing!

Submitted(+1)

Love the concept of games inside a game! I was a bit lost with the storyline 

Developer

Don't worry I got lost with the storyline too. I do hope you still enjoyed it!

Submitted(+1)

I like the 1-bit esque art and the mini-games :)

Developer

I'm glad you liked it!

Submitted(+1)

Good job there, really enjoyed the game! Game ending was a little unexpected tho (i thought there will be four games to go, but only three showed up) -- maybe the ending cutscene should be played after showing a player on a final point of a map.

Developer(+1)

Oh yes you're right, I got a bit too fidgety with the scene transitions. I planned to have a lot more mini games-- then realized that I was over scoping.

Submitted(+1)

Wha- there's games inside the game inside the game? I clicked all the way up to 999 and was in for a surprise!
I got stuck at the simon says, the top left button didn't seem to work. But awesome work on this!

Developer(+1)

Wow that's some dedication! Or some auto clicker. Thanks for playing, I'll look into the Simon says when I have the time.