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You're the level?'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #2917 | 2.714 | 2.714 |
| Overall | #3606 | 2.693 | 2.693 |
| Presentation | #3636 | 2.667 | 2.667 |
| Creativity | #3974 | 2.698 | 2.698 |
Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Why play as a player! Reverse your role with the level!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Really neat level controlling game! To improve the player experiences , the feedbackI have is to perhaps make the controls a bit more responsive and make the camera be a fixed orientation. Still a really good job!
Great feedback! I'm still a newbie in 3d stuff (the camera part is hard) but I'm improving!
I really like the vibe of this game. I think improving the camera controller to stay at a fixed orientation would be a good addition. Really cool.
It would be greatly appreciated if you rated my game as well! https://outercloudstudio.itch.io/fire-swap
Thanks for the feedback! BTW, the link you sent is broken, this URL worked for me https://outercloudstudio.itch.io/fire-swap
I had 5 people and we didn't even submit a finished project. Good job Man!
I had a simmilar experience in the OLC jam: I named my files in Upper caps and i imported them with lower, and in windows you don't have any problems, but only Linux (itch's servers), it didn't find them. And uploaded a few seconds after the deadline. A week's worth of work gone!
Great submission, especially with being made outside of a preexisting engine!
Thanks! It's not that hard to make it from scratch, especially when you have older projects to copy-paste from :)
I liked it! though the angle of the camera made it a bit confusing on which way to tilt the level sometimes.
Thanks for the feedback. The controls are a brain twister, agree :)
Pretty cool game, but I have some problems with it. The control is quite finicky and hard to read due to the static camera angle. Maybe you concentrated too much on making a lot of levels and not enough on making the core mechanics polished and the levels more interesting. All that said, it was still a pretty fun experience overall and really impressive you managed to make that much content in so little time. Keep up the good work 👍.
Thanks for the feedback! I did spend like a third of my time level-designing so yeah...