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Conquest Of Shadows's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #737 | 3.585 | 3.585 |
| Presentation | #1176 | 3.708 | 3.708 |
| Overall | #1196 | 3.554 | 3.554 |
| Creativity | #2132 | 3.369 | 3.369 |
Ranked from 65 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of the BBEG controlling the castle, they're trying to sneak back into it to not get caught by their own minions.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This was a fun little dungeon crawler. The amount of dialogue was great and the writing isn't bad. The puzzles were all pretty enjoyable and the amount of content is amazing for 48 hours. I would've loved to see more rooms/abilities but you already did a lot under the time constraints. Good job!
Great little game. I thought I had almost softlocked in that last room with the wall for a moment. I’m glad I stuck around for it so I could see the ending.
Nice work! Impressive for a 48 hr project, especially the amount of dialogue. I did get caught and had to skip through the intro again, so found myself wanting a checkpoint. Overall a great puzzle game.