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Alien Command's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2021 | 3.051 | 3.385 |
Overall | #2945 | 2.935 | 3.256 |
Presentation | #3003 | 2.912 | 3.231 |
Creativity | #3604 | 2.843 | 3.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Be the Aliens from Missle Command
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Nice game
I love this game. It's so unique!!!! I wish this had more reviews! I'm so happy I found this game! I LOVE IT A LOT! 15/15. GG!
The movement feels nice. The upgrades system would probably be better placed in between "levels". Having additional levels - maybe with different places in the world, time of day, or country/town/city with increasing difficulties - would make playtime feel more rewarding. As it was I ended up just drifting back and forth from wall to wall shooting things and passively abducting people and wondering if the game had a win-state or not. Destroying the buildings is kind of fun but the inconsistency makes it confusing; also confusing because you don't seen to "gain" anything by destroying them, and it seems a little counter intuitive to be blowing people up if you're supposed to be abducting them. I also wish my missiles destroyed the ships or completely destroyed turrets (or if they do-more reliably so, because I couldn't tell if I was just missing/hadn't hit them enough or if they couldn't be destroyed at all). Final gripe is that the health bars and the reloading bars are visually confusing/unintuitive; I didn't realize I had a health bar at all for the first two thirds of the game. Perhaps switching the colour of the reloading bars to something less health-associated, like blue? It would also be nice if the alien ship shot lasers instead of missiles, so that there was some difference between the defenders and the aggressor weapons.
Hah nice