✔️ Overall excellent animations and visuals: it was fun to see my hoards of skeletons charge into battle!
✔️ Nice little story component: often quite rare in jam games!
➖ Took me a while to figure out how to cast spells.
⭐ Overall: great work!
Criteria | Rank | Score* | Raw Score |
Presentation | #2817 | 2.982 | 3.308 |
Enjoyment | #3343 | 2.565 | 2.846 |
Overall | #3690 | 2.658 | 2.949 |
Creativity | #4677 | 2.427 | 2.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is a dungeon crawler that places the player in controll of a large number of weak characters rather than one strong one as would be normal for the genre.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
✔️ Overall excellent animations and visuals: it was fun to see my hoards of skeletons charge into battle!
✔️ Nice little story component: often quite rare in jam games!
➖ Took me a while to figure out how to cast spells.
⭐ Overall: great work!
i like the bonnie animations c:, the sound fx is a little off i think
Nice game!
The life force collection sound is so funny. I couldn't really figure out what the fuse ability did but everything else worked great - no bugs encountered.
The game was easy to grasp with good visual cues. The visual style looks good and coherent. With some more variety in gameplay i could definitely see myself playing this game more.
The art is amazing and the concept is nice, I think the controls needs some polishing! Maybe also add some control over the skeletons or add some upgrades? For a 48 hour jam its amazing!
Please be sure to rate our game back as well!
Our twist of the theme is that a critic tries to play your unfinished game, and you fight from inside the computer to make him like it.
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