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General Store Manager's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3250 | 2.815 | 3.250 |
Creativity | #3307 | 2.959 | 3.417 |
Overall | #3966 | 2.550 | 2.944 |
Enjoyment | #5202 | 1.876 | 2.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play in a farming life sim game, except you are the main store owner whom the farming/adventuring players sell to.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Very nice concept! Sadly there isn’t much to do in it, but looking at the planned list of changes, it sounds like it’ll get a lot more interesting! I wish you good luck with updating the game!
Thanks for the feedback!
Had a good time with this one! I admit that I was a bit lost at the beginning and was just buying thing at random, but once I got the gameplay I really enjoyed it! I can see this game become much better with enough time. I saw on the game´s page what were your goals for the project once the jam ends and it seems to be heading in a good direction. Good luck and great job for your first game jam!
Glad to hear that you think it has potential! Thanks for the feedback!
It would be nice to have some strategy for running your merchant shop that players buy/sell from like each type of ware could have its advantages and drawbacks. This is only a base for something bigger and more fleshed out in the future. You should stick with it :)
Thanks! I definitely plan to stick with it!
Not a bad idea in concept, but I wish there would have been a little more to this game than just clicking some buttons and watching numbers go up or down. It takes such a long time to get through the day, too. For a little while I wondered whether there wasn’t anything else to the game, and just buying things was the point; in many games vendors seem to have infinitely deep pockets and just buy whatever you’re offering, and we never really think about the absurdity of it. I think a game focused on that absurdity would have been a little more creative, and it might have made the rather plain presentation feel a little more justified.
Not a bad effort overall, I think. Just try focusing a little more on making the core gameplay loop feel fun.
Thanks for the feedback! I appreciate it. I definitely will be working more on making it feel like an actual game in the future
It is an interesting idea but you might wanna add a tutorial and maybe some use for making money!
Thanks for the feedback! Will do in a future update.
Neat idea, its a bit confusing while playing but if its your first jam, its already an achievement to finish hit and I didn't find any bugs or actual issues while playing 👍
I appreciate it! A lack of bugs is always a good thing to hear!
Hey, I see this is your first game jam game. Cool idea :)
Welcome to the jamming community :D
Thanks for the warm welcome!