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Shoot that Knight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5497 | 1.890 | 2.857 |
Enjoyment | #5595 | 1.701 | 2.571 |
Overall | #5899 | 1.764 | 2.667 |
Creativity | #6148 | 1.701 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In this game you (the evil) and the hero (the good) switched roles and now you must defeat the hero.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I was loving the art, but didn't know how to play, or at least anything worked for me :c
I liked the idea but the level design was a bit repetitive and it felt too easy overall. The knight building walls was interesting, more stuff like that would be interesting.
Really interesting idea! Maybe knight need to place more walls for more challenge. But gameplay feels fresh. I also like art style. It's clean, simple and pretty.
This was fun, later levels the knight gets fast and quite difficult to hit.
Buying turrets not workin for me oof
me too sadly