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Ball Breakers: Roll Reversed's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #399 | 3.817 | 3.817 |
| Overall | #659 | 3.783 | 3.783 |
| Creativity | #903 | 3.800 | 3.800 |
| Presentation | #1128 | 3.733 | 3.733 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's soccer but the roles are reversed because you play as the ball.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I loved this game! We had the same idea but chose not to do it. It was one of the games we were gonna try making, but I'm glad we didn't because then it would've been hard to compete with you! This game is amazing and I'd love to see this on mobile! I'd get it! Or maybe on Switch! If you have time, could you come rate my game?
Thank you for playing! I left a comment and rating on your game (it was amazing).
This game is so fun to play I love it, good job !
A perfect, beautifully polished game with a very original idea, well done!
The momentum and handling of the ball alongside the magnetic coin attraction made this game feel immediately good to play! The slippery movement of the ball makes the dash feel more powerful because it allows you to turn on a dime. I kind of wish the ball didn't die in one hit so that I could see how the powerups stack and interact. If you wanted to continue developing this, adding more powerups and enemy types would really kick it up a notch!
Really cool idea and implementation! As others said it would be nice to have more information/have it more apparent. Especially something that shows more clearly that the dash is ready (more than the tiny arrow) and what the upgrades might do.
Super unique concept! Loveeee the cute characters too :D Good job!
This one i could get addicted to!
Would like to see a progress bar for the dash-cooldown, but very enjoyable to play!
Took a while to figure out and get the hang of, but once I did it was fun. Great mechanic!
I almost made this exact game! I enjoy blowing up the soccer players. You might want to make it a little more obvious that you can dash because I didn't notice the arrow turning orange until I read the comments. Good work!
This is a great game :) If there was an indication of when the dash is ready, that could help improve it maybe
Thank you for your feedback! The arrow actually does turns from grey to orange when the dash is ready.
Good to know! I must have missed that detail :)
This is a really fun concept, I love the arcade vibe so much, I found the upgrades a little bit confusing, I visual guide or even having images of each upgrade next to what they do in the description would help!
The gameplay loop is quite simple but very fun, I would maybe make the player start a little bit stronger in the beginning so they can get straight into the action!
The difficulty scaling and having new enemy types is really nice!
Amazing game, music and art are very good. I would just suggest to make it increase difficulty over time and maybe some game over screen or auto-restart. Overall a great game!
Really cool game! It took a tiny bit of time to get the idea; I was a bit confused by the text below the score at first, but in the end everything was quite intuitive. Apart from that I thought the shooting guy were very punishing. I also would've liked an explanation of the items ingame. Overall great game though, quite fun!
This game is so enjoyable! I really liked it and replayed it lot of times. I don't know what are the items for and in my game, at least, I don't have feedback when I loose; but overall it's a really fun videogame, the music and sound effects are fantastic and I love the cover of your game, congrats!!!
I just realized you put the effects of the items in the game page, I'm going to play it again knowing it haha
The game was amazing. The movement felt so good and the art , music and soundeffects were all fantastic. I also liked the anims for when you killed players and the upgrades at the end of each round. the game was hard thought I rlly had fun playing it. And the feedback for when you could dash was also a good thing. I would want to know better what each upgrade does. But the game is one of my favourites. Nice job!
i really liked the art and music, but i couldn't figure out how to dash again after dashing once. a very fun concept tho
Thanks for playing! The arrow should turn from grey to orange after the dash is off cooldown, which is 5 seconds by default.
ohhhhhhhhhhhhhhhh
this is very fun thank you for clarifying
I really loved the rush when I manage to line them up and dash a lot of them at once!😈
It is a fun game. Nice work!
Fun game, and very solid concept! The core loop of kiting the players into a large pile, then dashing through them was very satisfying, and the addition of ranged enemies and powerups helped keep things fresh. I think the game does need to communicate the effect of the powerups a little better though, because even though I read the description it was hard to feel how much they shifted the gameplay. Overall though very cool, and it fits the theme extremely well.
Loved this game. I didn't dash very much, but weaving in and out of sports players is super satisfying!
Glad to hear you enjoyed the game! In case it wasn't clear, you are able to dash through players in order to kill them, which is the central mechanic of the game.
At the start I thought the main incentive is to avoid the players, but after reading the description I understood you can use the dash to kill them. I can see myself getting addicted playing this game :D