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The Key's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #285 | 3.917 | 3.917 |
Overall | #884 | 3.667 | 3.667 |
Presentation | #1366 | 3.625 | 3.625 |
Creativity | #1854 | 3.458 | 3.458 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Physics platformer but you control the map and gravity instead of the player
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The gameplay is very fun and the controls feel satysfying. I also liked the music. I think the stars for beating the level quicker are a brilliant idea, especially for a game jam game. It incentivises better play, while simultanously not introducing the frustration that could arise with a time limit. Great job!
Really fun. Green walls are a great addition and the gravity mechanic is very nice, in addition with the incentive for speed with the stars. I would play a lot more levels of this game!
Really cool concept! I didn't understand how to get pass the green part until I did it! The arrow helped though, overall a really cool game!
Beat it! Was very fun to explore the map and finding new routes to save time! This run was very lucky! The art style looks amazing and the mechanics felt smooth and polished! I love this game good job!
Pretty great entry overall. Art style is cohesive, concept is fun, and adding the stars to encourage speedrunning was a great choice. Controls do feel a little slow and I don't think its a particularly creative take on the theme, but i definitely enjoyed it
Really solid entry! I liked the shifting through green mechanic, definetly got a cool "oh snap" moment out of me. Mechanics like that are always fun to discover organically :)
When I first loaded it up I was reminded of those weird bonus levels in the original Sonic the Hedgehog. But the addition of the gravity switch added a lot of fun! I can imagine that with practice you could fly through the levels without even touching a single wall. More mechanics and levels could add a lot of depth. Good job!
Not the most creative use of the theme, but some neat things in there. I like the speed triggered blocks and more mechanics like that would really add to this.
I love the concept but it definently needs more mechanics and levels. I would play a full version for sure!
Honestly a very cool concept!
It's like those puzzles where you rotate it to get the metallic ball in the middle but from the ball's perspective. Good job!
I love the game! I love the fact you can gain momentum and go through the green barriers. The stat display at the end is also a nice addition!