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Scuttler's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4155 | 2.288 | 2.538 |
Overall | #4405 | 2.381 | 2.641 |
Presentation | #4436 | 2.357 | 2.615 |
Creativity | #4510 | 2.496 | 2.769 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A reversal of the traditional raid a ship/hunt down an intruder, where instead of playing within the action packed battle you play as the forerunner
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I feel like it's kind of impossible to dodge the bot...
Yeah apologies that was one thing we were unable to fix.
Thanks for the feedback :)
Seeing the red dot approach me on the mini-map is pure panic haha. Well done!
Thanks :D
That's what we were hoping for :)
really love the concept of this. so fun to play
Thanks :D
The mini map is so cool. Ends up being a game about trying to learn the patrol bot's route and trying to guess when it's safe to run past exposed areas or walk into potential dead ends. So it's almost like each time you play, you're playing as someone who studied for their heist just a little harder each time.
Thanks :D
That's exactly what we were going for. :)
The controls are very smooth!
Thanks :D
It's got a nice ominous atmosphere and vibe to it especially with the music
Thank you :D