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Sokobash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1553 | 3.556 | 3.556 |
Overall | #3007 | 2.907 | 2.907 |
Enjoyment | #3517 | 2.500 | 2.500 |
Presentation | #3636 | 2.667 | 2.667 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Normally, in a Sokoban style puzzle game you play as a human pushing around boxes and moving them into storage locations. However, in this game you instead have the roles reversed and play as a box that attempts to push humans around and have to avoid being pushed into the storage locations. As far as I'm aware the role of "Homicidal Box" is not a common one in video games.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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