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Illuminight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #493 | 4.122 | 4.122 |
| Creativity | #1385 | 3.610 | 3.610 |
| Overall | #1464 | 3.447 | 3.447 |
| Enjoyment | #3227 | 2.610 | 2.610 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In Illuminight we created strong duality of roles through theming and game mechanics: Light vs Dark, Hunter vs Prey, Static vs Movement. These roles would constantly switch according to the game state, however the player can gain defensive advantages by playing well during their offensive phases.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Super great visuals and I love how smooth everything was, takes just a minute to get a hang of it then it makes perfect sense. Great job
You say the game is incomplete, so i dunno if its related, but i hit around 600 points and then i couldn't click any more so had to stop. It's a shame the game I played isn't the one you've got the screenshots for.
However the sound and graphics are great.