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Squared Away's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #692 | 3.611 | 3.611 |
| Presentation | #1021 | 3.792 | 3.792 |
| Overall | #1113 | 3.583 | 3.583 |
| Creativity | #2191 | 3.347 | 3.347 |
Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In usual puzzle platformers, the character gets full freedom of where to go, because the player controls the character. However, here the role of the player is reversed from controlling the character, to the enviornment.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The graphics look very clear and the gameplay is simple and interesting. There is a lot of room to keep adding new mechanics to this one. My only complaint is I felt the ball bounced a little too much, making tha make actually very hard.
The game is great anyways, congratulations!
Very cool game! I could imagine it as a full-fledged mobile game with touch controls :) There's a lot of room to add polish and feedback (like ball squishing on impacts and stretching mid flight), but the style is already pleasant. Nice.
Very fun mechanics! Love the simplistic style to it as well. I got very addicted to it so I'd love to see how it can be expanded with more variations.
Wow! A lot to love here! Concept is super fun and really well executed, love physics puzzles like this. Ball was indeed a tad bouncy like the feedback says and was a bit tricky to control but the level of polish and execution of the idea is top notch!
I quite like the presentation here. It's so minimalistic and clean. Overall it was pretty cool, though at times the ball controls is ways that don't entirely make sense to me. Other than that it was fun and not too challenging. Nice job creating your own music too!
The ball feeling too bouncy is my only issue, but I realized in the later levels that I think it was my own fault it was too bouncy! It was just hitting the level as I was moving it so it bounced more! Great execution of a great idea. Really enjoyable overall
Pretty fun if not a little nauseating (which I've experienced for all of the rotating platform-ball games I've played so far), liked the mechanics like the doors which I haven't seen elsewhere; just wish the ball wasn't so bouncy
This game is very simple but it works well ! I thinks this is a little issue with the physics of the balls when you turn in one direction or the other one, the ball is like floating ? I Think ? But this is game is fun ! A Good game for a Jam :D
That was quick and enjoyable. I liked the sound effects and the music very much as well. Good job!
I really enjoyed this, it left me wanting more. I only encountered one bug and I’m not sure what caused it but the spikes in level 6 stopped killing me. That didn’t affect my enjoyment though, so good job!
Very nice work, challenging, but fair levels and overall very polished.
Really fun game, very simple and accesible controls. The gameplay is fun and challenging at the same time. Had a great time playing it!
That ball is super bouncy! The physics were perfectly set to be challenging and frustrating at the same time, but in the end it felt so good to finally win. solid entry
This game reminds me of a game called "Stuck Between a Clock and a Hard Space" and that is a good thing. I liked the idea where you needed to move the level around to get the ball out and the idea can be easily expanded upon!!
haha yeah I see the similarities. W stream
Fun game, felt great to play and the ball had the perfect amount of bounce to not be annoying, I personally quite liked the difficulty of the levels which felt challenging yet enjoyable. Nice entry, enjoyed playing :)
Nice concept !
Unity physics are hard to get it down, good job for that.
The game lack a bit of feedback for succeeding and failling.
Cool idea, but due to the difficulty of controlling the ball the levels got really hard really fast. Level 3 in particular was super tough, and the only reason I got past it was because of a bug which made it so I didn't die when hitting a spike.
Sorry to hear that you had problems with it, level 3 was meant as an introduction to rotating the box so that gravity would smoothly change around corners. It also doesn't seem like I can replicate the bug, I'll keep trying though.
Cool concept, though the ball seems a bit difficult to control. the music is jamming
Really great idea! Although there some things that can be better:
Definitely worth working more on this game I think, good job!
This game is really finished, really hope you add more level, at lvl it become brilliant. Very nice and clever game !