I really like the look of everything in the game! The gameplay is pretty neat too although it felt very one-sided for the city. I also wasn't really sure if I was supposed to be trying to keep the city and the monster alive the whole time or just the monster. But it was fun smashing around as the monster regardless!
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Reptatouille's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #495 | 4.120 | 4.120 |
| Overall | #1288 | 3.513 | 3.513 |
| Creativity | #1350 | 3.620 | 3.620 |
| Enjoyment | #2701 | 2.800 | 2.800 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You not only play as the usual antagonist - a monster destroying a city, but your role as a player also switches to that of a defender of said city.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
The art is so cool, I love the vibe you created for the game! It's such a nice idea to build the city we get to destroy, and to create a puzzle around it. Amazing work, congrats!
Really nice game, love the idea of having to build a city for the monster to destroy!
Art is cool. The puzzle is interesting. I wish there is some gamefeel into it.
Really cute game, and great to see another game that continuously reverses roles!
It was a bit difficult to get the hang of the game at first with the recipes/functions of the buildings. Maybe info like what resources you needed and what they produced could be communicated via icons?
Still a very cute game though. I have a soft spot for kaijus and this game definitely hits that spot!
I really like the art, the game play is awesome to and I even had to use my brain!
Creative and the art in this game is great! It took me a while to understand the "mayor in cahoots" nature of the gameplay. Nice job!
Creative take on the theme. Took a bit to understand the rules. Overall enjoyable.
Took a minute to get the gist but once I did this was pretty fun. You did a great job balancing the two modes. The art was awesome!
These kind of games would really benefit from a super simple tutorial level
Nice work. Great art. The description was a bit hard for me to understand. I think this could be a really cool game flushed out more.Changing the angle some to look more down to see more of behind the buildings would make visibility stronger. Great job to your team!
I really liked it! The graphics are awesome and the game is well-polished. I liked the duality of the gameplay, it was really interesting to play both sides in a way that makes sense. I was a little confused at the beginning and I would prefer some kind of introductory levels to show instead of tell, but after a short while I got into it and really enjoyed your game.
Its not as intuitive as i thought in the city building turns, and its easy to get lost. The monster turn, on the other hand was pretty fun to play as, it would be nice if the monster turn lasts longer. Lastly, i can’t praise the graphics enough, it looks really good, and the monster music is a banger.
Cool game with neat graphics and dual gameplay that made sense. Good job!



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