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Switcheroo's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #4606 | 2.278 | 2.278 |
| Creativity | #5403 | 2.111 | 2.111 |
| Overall | #5521 | 1.926 | 1.926 |
| Enjoyment | #6227 | 1.389 | 1.389 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In our game the mechanics of the enemy and the player alternate with each other in a rouguelike fashion. If the player beats a group of enemies with a certain ability the following level the enemies will use that ability against the player.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
nice cover!
I don't understand anything, I don't know how to play it sadly, but the drawing outside the game and the sprites inside of it all look great.
I don't understand how to play this game. :(
I did'nt get a lot of things but I like the design of the enemy and the player !
I didnt figure out how to attack lmao (i read its LMB but it didnt work :D), pretty neat
The game over UI overlapped each other. This was quite tough to play ahaha, couldn't time it better to have it bounced back. Would recommend a health bar!
Sooo... Not Really A Bad Thing Or Anything... But Everything Looked So Great Until I Enter The Game... The Game Was However Fun!