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Gardenhead's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #994 | 3.808 | 3.808 |
Overall | #1038 | 3.615 | 3.615 |
Enjoyment | #1160 | 3.385 | 3.385 |
Creativity | #1258 | 3.654 | 3.654 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Gardenhead reverses the role of press and release of buttons. Instead of pressing to move you release to move and same goes for jumping and shooting.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Really cool take on the theme! By far one of the most unique so far. The game really shakes up the controls in a great way and has you relearn a familiar system. It also looks great and has some neat sound effects. Really fun and unique!
this is interesting
A interesting take on the theme! Even though encountered the tutorial glitch, it was a really fun experience. The unintuitive controls make a really interesting gameplay loop.
It has been a bit hard to finish tutorial because of that bug but the game is incredibling enjoyable. Great work!
Sorry about the bug, gald you liked it!
Really enjoyed the game! How can a game be so intuitive and counter-intuitive at the same time? Broke my brain a little before I got the hang of it.
I encountered the already mentioned tutorial crash as well. After the second time, the tutorial got skipped somehow and I could play the endless part.
Glad you liked it thanks for playing!
It's completely reversed! This game is counterintuitive and incredibly interesting!!!
Thank you, gald you liked it!
Really creative idea! It was really hard to get all the binds to work in your head but once they were there it was pretty rewarding hahaha
Thanks for playing!
This a very unique take on the concept! I like it, it definitely tests your adaptability. And very well polished!
Glad you liked it!
This made my brain hurt, really interesting concept; well done :D
Still hurts my brain hahah, thanks for playing!
I like the idea! Fun brain-teaser. Tutorial/Intro section was great, and I feel like you could add even more keybinds and stuff over time. Perhaps even some keybinds that require multiple keys. Feels like learning a new skill. Good one!
Glad you enjoyed it! Definitely some good ideas for expansion thanks for the feedback
Cool level procedural generation! Inverting the controls was a good idea too! Made the game a lot more confusing, but not in a bad way. unfortunate the bullet in the tutorial crashes the game though. Also, you should probably try and clean up your Debug.Log() in your code, the console is just swarmed with information like current character velocity during playthrough.
Well done on submitting!
I didn't realise the Debugs show up hahah I'll remeber that for next time. Thanks for the feedback
Interesting idea, I like the pixel art style. The button's roles are reversed which makes it quite challenging.
Yeah it's tricky I still haven't gotten it down hahah, thanks for the feedbac
This has a very clever concept and cute visuals. Felt a little like rubbing your belly and patting your head.
Hahah perfectly summed up, thanks for the feedback
This game is actually brilliant! - What a creative twist. It really requires completely retraining deep-rooted habits in gaming and maintaining perfect focus. The idea of the gun having to reload is also genius. Definitely hits the target of "roles reversed". I really hope this gets more reviews because this is a well-rounded and polished game. Love it!
Thank you very much really appreciate it!
This game is really tough, but surprisingly fun to say the truth! Your idea of swapping the role of the buttons was really smart. I hope you get more ratings! I managed to get 70 points if I recall correctly. Then I tried jumping over one of the projectiles and failed 🙂
Also, at first, I found an error, happened when I died during the tutorial:
Sorry about the bug I forgot to test for that, last hours crunch will do that. Glad you had fun thanks for the feedback
OMG this is so tough lol. hard to rewire my brain but a really fun experiment!! and really cute, love the color scheme
Glad you liked it! I still find the controls hard hahah
Oh wow, the bullets are really hard to manage. Was always standing still at first, it's complicated to to everything at once ! Cool game !
Thanks for the feedback, even after 48 hours of making it I still struggle with the controls hahah