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Ollie's Ominous Orb's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1208 | 3.673 | 3.673 |
| Enjoyment | #1732 | 3.163 | 3.163 |
| Overall | #1804 | 3.320 | 3.320 |
| Presentation | #2505 | 3.122 | 3.122 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is a sokoban game where you use a magic orb to reverse your roles with boxes and walls.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
interesting concept. as other people said, it could defintely use a better difficulty curve in order to introduce people into the game.
Quite challenging! Might have been good to have a less intense difficulty curve early on. Interesting concept though, nice work.
Thanks for the feedback!
Interesting concept! Some levels are really challenging. Good job!
I'm glad you enjoyed it!
I found the levels really challenging, you could add some easier levels at the start that learn the player ways to solve levels. Loved the game, its well done.
Thanks for the feedback!
Yeah lack of tutorials and difficulty is an issue for now but I will try to make better tutorials and adjust the difficulty curve in the later versions
nice puzzle game quite challenging. gj :)
Thanks!
really fun puzzle game, challenging for sure, the switching and box pulling together really add some intense depth to easy-looking puzzles. Still working my way through the puzzles but really enjoying the elegant level design.
Thank you so much! I'm very glad you enjoyed puzzle design, it sure took some of my sleep time.
I just got to chapter 2 (skipped 1.3) and i love the new mechanics. great job on on these puzzles! The effort is really noticeable
Thanks, it means a lot to me :)
The controls and gameplay is intuitive. You might a steep difficulty curve, but it's better to have a hard game that's hard because its levels are challenging and not because its controls are impossible to understand. Nice work on everything, especially having a main menu with level select!
Thank you! (also level select is PuzzleScript Plus's feature)
This is both an interesting interpretation of the theme and an interesting puzzle game. It may be a little too hard right from the start, but that always depends on who is playing. Good submission
Thanks!
The concept is interesting, but you have to be really good at sokoban to solve these. Since this is mostly sokoban, but with additional complexity.
Pretty neat game for sokoban enjoyers!
Thanks for the feedback!
I think it doesn't help that much to be a sokoban nerd does it? 🤓
Not for me, but nice concept. GG :)
Thanks for playing and feedback! And, yeah it is not very welcoming at first, I should have adjusted the difficulty curve and made better tutorials