Play Borzoink
BORZOINK!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #485 | 3.872 | 3.872 |
| Creativity | #511 | 3.971 | 3.971 |
| Presentation | #535 | 4.094 | 4.094 |
| Enjoyment | #799 | 3.550 | 3.550 |
Ranked from 340 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The role reversal in this game comes from the idea of a guide dog - reversed. Instead of leading your visually impaired, full-body cast-owner to safety (you know.. GUIDE-ing them)... You LEAD THEM STRAIGHT TO THE DANGER.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
First of all, I love the concept, art, and environment. The idea of a guide dog repeatedly slamming their owner into obstacles is a funny take on the theme.
As others have said, the controls and camera work can be a bit wonky. I think this is a situation where keyboard controls might have worked better than mouse if you’re only controlling left/right. Once I started to get the hang of it it was really fun messing with the physics, especially if you can get a tight turn to swing into something.
Overall, nice work for 48 hours!
This was probably one of the first games I played but I didn't comment which is strange because I try to leave a comment on every game I play lol
First off, the game looks great, I love the models and artwork in general for the UI elements. I did have trouble seeing the numbers above cars and other objects, even on fullscreen mode, I think their size needs to be increased but it's just a small issue I had. The controls were a little wonky to me, or at the very least I felt that the wheelchair should take a much wider angle and the movement should be a bit less sensitive, if the movement was tweaked a bit it would definitely make it way easier to control the dog and owner. The concept itself is one of the highlights of the game for me, it's one of the most unique games I've played this week. Fun game, and well done to your team!
Good idea! Very funny game... Art and sounds looking good...Also presentation is good but controls so bad. Maybe gameplay can be improve. It would be nice if there was a leaderboard.
Hilarious concept, super fun!
I laughed a lot))) Great idea!
Although about controls, not very comfortable to control with a mouse.
Poor owner...
What a silly game. I liked it, especially the animation of the dog running. lol
The movement was a bit hard to track so I'd appreciate it if you had it a bit more clearly!
Fun game, the movement was a bit unusual, but it added to overall chaos of the game.
I liked art style, and that cute dog of course :) I like how the leash goes in curves around.
I think I'd prefer to control it with buttons. It was a little hard to predicts how I will swing my human around.
Either way great work!
very nice sound design but the character controller feels a bit clunky what really ruins the gameplay
Fun dog animation. :)
I wish the leash was a bit stiffer so I could really get some momentum on the character, but I eventually figured out how to thrash about and get lots of hits.
Great game! The caos caused by a slight mouse movement drove crazy initially but it ended up fitting the game perfectly! Hahaha Nice
Thank you for over 300 ratings! your feedback has been both motivational and extremely helpful in preparing post-jam updates.
We are so happy that you have all been enjoying our silly little game ʕ•ᴥ•ʔ ♡
Check Out This Thank You Post!
this game is janky in the best way possible, the most hilarious thing to do was crank up my mouse dpi to the max and just enjoy the chaos lol, very fun 10/10!
Should be put on the dangerous doges act. Great job!
Never ever i will trust a dog leading me anymore!
I had way too much fun with this haha. The silliness of the movements, and the music just make this very funny and enjoyable throughout. I loved the artwork as well and thank you octrdev for the gifted sub on DrDoctumDoces's live stream! Btw, I'm big_monkey1234 haha.
when good boy turns into bad boy
The controls are what really make the game here. It's just frustrating enough to be stratifying to get points and still somewhat intuitive.
What a very good boy he is. Not gonna lie, I love the idea of randomly running around causing havoc and pain. Its surprisingly fun, the presentation is nice, and its a very creative take on the theme. Great job making this goofy and fun game.
A pretty funny idea, had a lot of fun trying to get a new high score. The art is also on point, although i once managed to clip my camera into a building. Other than that a pretty coherent entry.