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Bricklayer vs. Tetris's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1011 | 3.455 | 3.455 |
Creativity | #1063 | 3.727 | 3.727 |
Overall | #1446 | 3.455 | 3.455 |
Presentation | #2369 | 3.182 | 3.182 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I have always wanted to create a reverse perspective of Tetris or Zuma, where players take on the role of the brick distributor. So when I saw this topic, my initial idea was to make a Tetris game from the distributor's perspective, where the part that should be controlled by players would be handled by the program. However, as the prototype development progressed, I realized that keeping the original gameplay and turning it into a local multiplayer battle game would also be interesting.
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
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Comments
Well Done! Tetris is one of my favourite games.
Before I played it, I was thinking: "Did they just use the idea from the video?". I did not expect a pvp Tetris game. Really creative idea!
Fun, but I wish there was singleplayer as well.
Definitely a tetris battle, the idea where you can drop multiple pieces and need to manage it asap alone is something refreshing for tetris alone, I enjoyed it! Although I can't help but feel that the one who play as the brick will just alternate between S and Z, something to keep in mind when expanding the game.
Nice job ! It's a good idea, with more polish and some spells for the wizard or pieged blocs for the tetris distributor it can be a great competitive game !
It's funny because we created a game with a similar starting idea than yours where players take on the role of the brick distributor, also in multiplayer but is cooperation
We can never have enough two-player games. It’s very fun and the idea is fantastic.
Just a tiny nitpick on the Player 2 side, where you can't do some Tetris tricks like move the piece after it touches the floor. It definitely makes them very hard to survive.
This is the best idea I've seen so far in my voting. Completing it with AI playing tetris to play alone would be perfect. Good job!
Nice job, unfortunatly i had to play alone! After a run where i struggled i understood how to make it work! Nice job for a 48h project!