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On Fire's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #789 | 3.938 | 3.938 |
Overall | #2528 | 3.083 | 3.083 |
Enjoyment | #3388 | 2.563 | 2.563 |
Creativity | #3845 | 2.750 | 2.750 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
we let the fire chase firefighters
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Cute artwork! Gameplay is pretty basic, but sort of fun and addictive. Could definitely use a few more indicators and sound, but the things that are there work pretty well already, nice job.
we plan to update after the jam
i found two bugs name screen did not allow my real-life name while i understand it was above the limit when i went to change the name it crashed the game.
i also ran into a bug that involved being able to walk around when the health? was zero and only died when i got hit.
if you deicide to update the game in the future i recommend making a long-ranged attack to help with balancing so you could have the flame girl throw fire for example at the cost of being able to move when the animation for the said attack is being played.
i already fixed some bugs, just cant post it yet.
as for long range attack, we supposed to have that but i wasted time understanding animation system.
At first, I was finding it really hard to kill any enemies without dying. Then I noticed that my attacks had some range. Some sort of indicator would be nice. After that, I did not stop until I got the highest score of 15. It is a fun game and has a great art style.
it appears i have no longer have the highscore of 10
I love your art style! And I love any game that displays your score for other people. Maybe add ways to get your health bar back so that you can keep increasing your score? Nice game!
firetruck drops barrel, walk towards the barrel, you pratically play with 0 hp when score is near 10 tho. you wont die unless getting hit by enemy projectiles.
Ah, I see! I played again and scored much better!
If you continue on this project I am really curious to see what it can become ! Congrats and good luck !
i also want fo finish this, what i planned was not player hardly getting 10 points, i wanted to let player power trip over enemies and bring endless destruction but i half of the time was lost in unity animation system.
I understand, it's really hard to manage time in a jam ! (and animations systems are painful ahah)