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A jam submission

Survive THISView game page

Survivor Game, play as the Game Designer against the player (or with them...)
Submitted by DenizSelimZayene, MalekGamix — 1 hour, 37 minutes before the deadline
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Survive THIS's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#39412.7112.800
Presentation#46742.2592.333
Overall#47722.2382.311
Enjoyment#55241.7431.800

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player takes the role of a game designer in a survivor game

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

I think putting the player in the game designer's shoes is a rad idea! It was pretty cool putting myself in the ai player's shoes and realizing I would also have been excited by mowing down a field of trash mobs :). Overall, I think the game could use some heavy polish in most places, but I'd love to see this concept developed out farther. Good job!

Submitted

I think putting the player in the game designer's shoes is a rad idea! It was pretty cool putting myself in the ai player's shoes and realizing I would also have been excited by mowing down a field of trash mobs :). Overall, I think the game could use some heavy polish in most places, but I'd love to see this concept developed out farther. Good job!

Dam fun game i never thought  that playing as a  game designer could be fun,  good job  , my game has some simular aspects to this so it was fun playing this  

Submitted

Are the potato like creatures friends or foes?

I couldn't get the player to enjoy the game. No matter what monster I put down, the player would complain!

Developer

The summonable creatures are from level 1 to 5 from left to right, the more the player kills the more they get happy. upon reaching certain limits of happiness (or boredom) or the player dying, the game will end and the player will give a feedback according to the state of the ending.
You probably couldn't get the player to kill enough mobs in time. the balance is probably off. but hopefully the idea of the game was clear.

Submitted

The idea of the game was clear. I was probably placing high level units since I didn't know the difference.