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Vampire: No Survivors's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #15 | 4.407 | 4.407 |
| Presentation | #21 | 4.682 | 4.682 |
| Overall | #40 | 4.327 | 4.327 |
| Creativity | #677 | 3.891 | 3.891 |
Ranked from 884 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the Vampire, controlling hordes of minions against the Survivors.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Really fun to play and it is outstanding for a game jam. The mechanics and progression are so good and nothing is out of the ordinary within the game loop. This game really feels like a well-developed game.
Really fun to play and it is outstanding for a game jam. The mechanics and progression are so good and nothing is out of the ordinary within the game loop. This game really feels like a well-developed game.
Really fun game
I second StrayBoolet below here, exactly what I wanted to comment
Incredible for a 48h jam game! Just some more QoL features, like autospawning, spawning groups, some keybinds... and it's like a ready-to-be-released game.
I enjoyed it thoroughly, the art, the gameplay, the sounds, all of it is incredible. Insane how you guys pulled it off in just 48h.
Thank you! With this many years of game jamming experience, you only have to spend time working, not thinking, testing or debugging. I basically turn into a fully automatic game making machine for two days, and it's crazy how much you can get done this way!
The game is a lot of fun, well done
Super impressive for a 48h jam!
Very cool idea! I love Vampire Survivors and this is a great twist on that game.
Really well executed idea, congratulations on it! I think a lot of us thought about something like this, but implementing it at this level of polish and ""completeness"" is amazing
I feel that it is only fair that I get to spawn grim reapers in.
Very nice work with the concept
Awesome game, nice work!
Professional level
The game itself is suprisingly good for me - never liked trap-unit-building experience
Very well done and very addictive! Started to lag a bit for me as it continued but otherwise amazing job!
Beautiful work, the UI and mechanics are very intuitive and the pixel art is really nice and thematic.
Really solid presentation. Nice work
Really polished, very well executed! Love the camera shakes!
The art and polish is really good! I feel like I was missing some controls or something, placed a bunch of slimes and then lost. Seems cool though
Hey, I'm glad you liked the art! Unfortunately we didn't have the time to put in any in-game instructions, but you can pick different minions with the right mouse button!
Okay I knew I was missing something, nice! If you get a chance I'd really appreciate your feedback on mine :)
Really cool game. So much like the original in looks but entirely the opposite in gameplay.
Fantastic job! I would love to see this turned into a full game.
Great game, beautiful game over screen. Have to say that was my favorite part