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A jam submission

Mount NeverestView game page

Submitted by Nayan Bhat (@nayan_kira), Lucy Ziener, Alan Berberov (@alan_berberov), S1SUU, Alex Matias — 1 hour, 46 minutes before the deadline
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Mount Neverest's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#5743.9443.944
Presentation#7663.9443.944
Overall#13133.5003.500
Enjoyment#32212.6112.611

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is about a mountain who is tired of everyone climbing it, so the reversed role in this context is that the player is the mountain.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

Great idea! I loved this art but... Gameplay too short and so boring. Gameplay can be improve... maybe new abilites and balance change for climbers.

Submitted(+1)

The game's concept is really interesting, and the art was great seeing all the little climbers scurry around the mountain! The gameplay did feel a bit hard and confusing, in part because there were some things that seemed to be locked off.

Submitted(+1)

Nicely done! Really cool take on the theme. And I loved the look of all the art and icons. The game felt a little hard but it is tough to balance a game perfectly in such a short time. Really cool idea and could become something amazing with a few tweaks. All things considered though it was really cool and fun. Great game, great job.

Submitted(+1)

Really cool concept! I liked the addition of all the different climbers, that's really creative. I don't know if I'm misunderstanding the game, but a lot of the abilities seemed to be locked off and not possible to use, even after playing for a while. I also felt like some of the abilities were very underpowered, and wouldn't really help me get the climbers off even with a lot of cost, and the most effective thing was just to hit the shake mountain button. This wasn't very fun but felt like the only way to get them off, and I think you intended for the game to be played by using many abilities. I think with some balance tweaks this would be super fun. Great job!

Submitted(+1)

Fun game with a cool concept. I like the idea of reversed Celeste if this is what you were going for.

Well done!

Submitted(+1)

I LOVE the idea and the art style, this mountain is so gorgeous and the UI is very well-designed as well. Really underrated entry, I genuinely enjoyed this game!