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Poultrygeist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2732 | 3.167 | 3.167 |
Presentation | #3636 | 2.667 | 2.667 |
Overall | #3819 | 2.611 | 2.611 |
Enjoyment | #4894 | 2.000 | 2.000 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of trying to manage chaos in a kitchen sim, you create it and try to shut down a restaurant
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I love the name! Funny concept.
A very novel take on the overcooked game and very fitting with the theme. More feedback about how the disruptions affect the chef would help with making decisions, right now I just wait for the cooldown to finish, but overall it's a very cool game. Great job!
Quite an interesting take on the theme of the jam! Would be nice if the game had a bit more feedback to help figure out what is going on in the game but a good job overall!
Thanks! I was planning on making better feedback (spices actually knocked to the ground, water running, etc) but just ran out of time, I just recorded some sound effects for it to save time
This chef is too good! I couldn't get his rating below 3 stars. Very funny idea! I think adding more visual feedback to the actions you are doing would make the game feel even better!
The chef has set "recipes" that he can follow, but the locations of the ingredients are randomized so the difficulty can swing a bit. Visual feedback was a work in progress, but I wasn't able to finish it up in time. Thanks for the feedback!
the higher the frames the quicker the chef runs and the difficulties, ridiculous.