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A jam submission

Cradle to GraveView game page

Help death do his thing
Submitted by Spagoodlers — 3 hours, 26 minutes before the deadline

Play game

Cradle to Grave's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#17023.5003.500
Overall#25643.0673.067
Enjoyment#27012.8002.800
Presentation#30252.9002.900

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The different ages (roles) will each experience the stages of the lifecycle, and switch with one another. In perspective and in role.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

Cool concept. Really enjoyed the later levels, has a lot of potential to get really crazy and puzzling. Kind of wish years could be seen.

Submitted(+1)

I feel like I don't understand this one. It kept talking about scoring years? But I didn't see any score meter. I also feel like this wasn't much of a reversal and I don't really understand what it adds to the game to start each level as a (slow) baby.

Submitted(+1)

Interesting idea and concept I felt like I didn't do much else but hold a direction until later levels. However, I think that there is something here that could be expanded upon.

Submitted(+1)

Interesting idea!

Submitted(+1)

Love the concept and presentation !

Submitted(+1)

I like the tidbits of story-telling in each puzzle! Personally there were some parts that felt a biiit slow— but it's overall a pretty cool puzzle game

Submitted(+1)

Very cool concept! I think some of the stages were more interesting than others, would be good to focus on making a few interesting puzzles rather than many stages. The score idea is interesting, maybe good to show score at the end of each level. Nice job! 

Submitted(+1)

Very fancy presentation. But I am not sure how fall damage works? I kept dying from falling. Perhaps there was a text box that I missed.