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The Dungeon Puzzler's Lament's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #252 | 4.052 | 4.052 |
Enjoyment | #334 | 3.863 | 3.863 |
Presentation | #358 | 4.235 | 4.235 |
Creativity | #364 | 4.059 | 4.059 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Take the role as a dungeon puzzle designer to invent a puzzle which has a given solution
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Very nice and well executed, quite pretty. Actually shares some mecanics with our entry (we mess with the inputs, not the items)
Good work on the prototype.
Really cool game! Had an awesome time solving the puzzles! I had most trouble with puzzle 12. Unfortunately I wasn't able to finish the entire game, because this configuration made the game freeze, which lead me to have to replay the entire game. I am super amazed you were able to pull this off in the 48 hour limit!
I love this puzzle game! It's feels so different in a good way. The pixel art is great. But please don't use a z/y as key for control. I have a German keyboard and it so difficult because the z is next to the t.
On the controls, they can be changed by pressing escape. I, for example, don’t have arrow keys so it was very important to us for keys to be rebindable.
I sometimes lose the cursor but other than that I like it. Cool puzzler.
This was a super cool take on the dungeon building style game. Our games were both inspired by the Gameboy which is super cool. I much preferred your assets over mine. Awesome work on your entry!