Neat concept. Simple but engaging to play.
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THAEM's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #834 | 3.653 | 3.875 |
Fun | #1755 | 2.946 | 3.125 |
Overall | #1783 | 3.103 | 3.292 |
Presentation | #2661 | 2.711 | 2.875 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
THAEM uses waypoints to create a path for the player, which it also used to interact with enemies (bullets). The behaviour of all of the components of the game (player and the bullets) is related to the behaviour of many other components. Hence, they can be considered all to eb linked together. Also, I have gotten an ungodly amount of liker errors when compiling the game, which alludes to the theme as well.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
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