Clever concept with good (yeah, buggy a bit, but still good) implementation. Linking health and bullets was the right idea - you can't just spam as braindead monkey with minigun) Maybe a bit more speed would made the game more dynamic and hard)
Play Ricochet
Ricochet: Hostile Takeover's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #3460 | 2.514 | 3.556 |
Fun | #3525 | 2.200 | 3.111 |
Overall | #3811 | 2.226 | 3.148 |
Presentation | #4320 | 1.964 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
An Army Joined Together Controlled By One Conciseness
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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