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John's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1288 | 3.394 | 3.394 |
Overall | #1567 | 3.192 | 3.192 |
Originality | #1594 | 3.333 | 3.333 |
Fun | #2014 | 2.848 | 2.848 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Multiple personalities joined together, basic "crafting"
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Alright game. Good presentation. I would love checkpoints, or at least having the dialogue skipped on restarts.
I like the concept, and the beginning is great, but I got stuck after getting the mask. I hit X, but nothing would happen. I like the music, and the art is simple but good.
Love the concept. Choice of music is nice too. Just the problem of checkpoints. Having them would definitely a great idea. Anyways, very cool game.
Hahaha, I enjoyed the contrast of the characters. What are obstacles to you if you can elegantly past them like a balerina. 🕺😁
Very interesting concept. I like having to swap personalities to handle different situations. I'm not sure if this is in the game already but I would love some type of checkpoint so that I don't have to start all the over from the beginning whenever I lose all my health (or touch a laser when i've made tons of progress)
Not seen this concept done before and I really liked it! The art is simplistic but very effective and I loved how the music changed with each character!
The art and the music is incredible! Great job with having different stuff for the different characters! Very interesting concept! Nice job
An interesting concept though I didn't really understand what I needed to do and what was going on.
Game was pretty fun! Wish there was some checkpoints and the first lasers are pretty difficult.
for a game that relies on switching characters, i don’t think discouraging the player from switching with a heavy health penalty every switch fits with the design.
in fact the timer/health meter as a whole seems unnecessary.
each character having their own music is a nice touch!
I love Everybody is John! :D Nice concept turning it into a video game, but it could use some checkpoints, having to start from the start was a bit of pain in the ass.
Doesn't fit the theme too well, very stiff movement. I see the idea but it wasn't executed too well imo. The timer is completely unfair as well.