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Nomads's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #48 | 4.510 | 4.510 |
Originality | #112 | 4.176 | 4.176 |
Overall | #114 | 4.052 | 4.052 |
Fun | #698 | 3.471 | 3.471 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Game is designed around strategically joining and separating parts of your Island
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Intrsting idea and easy to control. Maybe some more strategical choices to make it more intresting to play. Great work!
Super game, was very fun. I didn't understand why you needed bombs but still, this game is great.
I would love to be able to run around the island as the little guys and do stuff while having to switch to the grapple hook when something is coming close!
Beautiful presentation and concept, I hope you will work on it after the jam, totally hits some very nice steampunk vibes.
Nice game! Very relaxing, if you add a couple more mechanics the game has potential!
The game is really satisfying for some reason, but I wish that there's something else beside getting resource and deleting unused resource. Otherwise, good job!
Really unique take on the theme, I love the artwork and really enjoyed my time with this! Great work! :)
Really cool.
It doesn’t feel that there’s that much strategy involved when the resources come at you seemingly at random. I played 4 games before I saw that there was food to be snagged.
Having some kind of control over your islands movement, even if it’s indirect, could add a lot of strategy and make the game much more fun.
The game is super cute and has lots of potential. At this state is a bit boring because you just pick up resourses, but if you could control the nomads and build some structures the game could be super fun.
I loved the graphics and the concept have SO MUCH potential, I hope you continue to work on this.
Nice game, beautiful artwork, I like the concept. gameplay felt a little slow for me, but overall a nice game well done!
A really cool concept with killer visuals! I'd love to see this further expanded on with a bit more polish
I wish the gameplay required more decision making and wasn't based so much on luck, but otherwise I really liked the concept and I loooooved the presentation!
super cool game! very relaxing a bit of explanation would be awesome but over all its a wonderful game! and has also a very cool art style!
I love the idea. I wish the game wasn't so random and luck based. One of my fast runs, not a single food island spawned so I died pretty early. Might want to tighten the code to have certain islands generate if they haven't over a period of time to control it some more to feel more fair than random. Cool job though for 2 days!
Really cute visuals and a really cool central mechanic, I would love to see this as a full game with more depth, and perhaps files that had special functions. Like super buoyant tiles that helped stabilize your island as well as negative tiles you would need to quickly cut off.
You could definitely expand the game to have a duality going on of building on your tiles to create different buildings and outposts while defending your floating island and selectively choosing new tiles as they pass. Perhaps even enemy tiles with invaders that attack your people! So many possibilities!
With the cute design and so much you could expand on, I really hope to see more! Great job!
Fun concept, I've loved the 3d pixel art textures!
This is a really cool concept and a really neat looking game.
Really nice concept, it felt a little unfair with the food supply though. I know you can kill your guys, but I still feel like there isn't really a way to win, just hover around for a bit. Loved the music and art, that grapple hand is so pleasing to look at!
The graphics are amazing, Love seeing the little dudes running around. I'm not sure how you could make this harder with the current mechanics, without making it seem unfair.
Awesome graphics, the style really fits the gameplay!