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If We Die, We Die Together's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #3560 | 2.460 | 3.300 |
Fun | #3787 | 2.087 | 2.800 |
Overall | #3926 | 2.186 | 2.933 |
Presentation | #4211 | 2.012 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The two controllable characters are connected together. They cannot live without one another and they have to protect each other.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The game was ok, with an interesting base idea, but it lacked polishing. The fact that the circle didn’t target the mouse cursor but used the relative movement made the ennemies very hard to target (since they go fast and spawn very close), and it wasn’t clear at all that the cube was supposed to stay behind the green lines. So in the end I died a few times accidentally or without knowing what it me. Too bad ! It could be a lot more enjoyable with a few fixes ^^
Thanks a lot for your feedback! Yeah I haven't been able to polish the game (at all actually :p). Its my first game jam and I just wanted to put it out there. Glad that you appreciate the base Idea. Even I feel it could've been a lot better and more like what I thought I would deliver. But honestly I am kinda proud that I actually finished everything on my own with a lot less experience in Unity. Hope I'll Improve in near future.