Love it! I love the visual and the puzzle of the design. Really nice ^^
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(Dis)SOLVE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #275 | 3.793 | 3.793 |
Presentation | #382 | 4.017 | 4.017 |
Overall | #479 | 3.730 | 3.730 |
Originality | #1463 | 3.379 | 3.379 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In (Dis)SOLVE, you split and "Join Together" to solve puzzles the game throws at you. When Joined Together you get access to double jumps.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Very slick and polished. However, I'm not totally sure where the benefit to being separate is atm. Seems the game is overall more straightforward when you just combine as soon as possible.
that screen effect really added to the game. the simple visuals were really nice. ok. Let's be honest, i am in love with all your games. but there is something about this one that is so streamlined. Great use of the theme. easy to learn hard to master.
Incredibly clean and well thought out, and super fun. The controls are just perfect. It's also incredibly polished. You did an amazing job!!
Fantastic work! I've played a lot of "You play as two entities" games in this jam, but the addition of merging together to make a new power really added some spice to the formula!
Nice, well implemented adaptation of the brief. Simple and sweet, good work
Love the old computer-type aesthetic! The difficulty curve is a bit steep, but what can you do in a jam :/ Also, very juicy! :D
Nice! This concept fits the theme perfectly. Also good presentation. Great job!
Fun and very interesting mechanic! I love the glitchy aesthetic :D
Fun game. The art was simple, but did the job. I don't like the "overdone Post-Processing" style, but thats personal preference. The controls felt ok, but were a bit unforgiving when you had to make tight jumps. To sum it up, fun little experience with minor flaws, great work!
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