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A jam submission

A fly on the wallView game page

Submitted by BickelGaming — 2 hours, 14 minutes before the deadline
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A fly on the wall's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#53061.4172.125
Fun#53861.3332.000
Overall#54421.3892.083
Originality#54451.4172.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The spider webs represent something that is joined together.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

I did notice that the game sped up as I went through each open space. So the speed of the game is tied to the score of the game. 

Initially, the cobwebs got me as I tested what it did, but once I learned it was just game over, I learned to avoid it. I was expecting to lose if i hit the wall at high speeds, and was caught off guard when it just stops the fly. It definitely took away a bit of the challenge.

Also, the inverse controls - aka airplane controls - were confusing in the moment.

Aside from all that, good job! It's decent for a first attempt.

Developer(+1)

BladeTigeron,

I appreciate the feedback! I chose to leave the controls backwards to make it more challenging but, I agree at times it leads to a confusing gameplay. I also chose to have the walls stop the fly in an attempt to give the player more of an opportunity to make it through since I wanted the controls to be backwards.  

I really appreciate your feedback and will use this going forward!