Really liked the idea and the mechanic, struggled with the controls.
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Magnetic Linking's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #760 | 3.682 | 3.682 |
Fun | #1459 | 3.091 | 3.091 |
Overall | #1816 | 3.091 | 3.091 |
Presentation | #3113 | 2.500 | 2.500 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game's main mechanic is magnetism. You control a cube which can change its polarity, and a ball which always has the same polarity. The cube and ball can unlink for obvious reasons, however, they must be linked together so you can complete the level. That's how I took the theme for this year's game jam - "joined/linked together by magnetism".
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Very clever game, with some fun puzzle mechanics. I was caught offguard by this one, very well done! ♥
The game was really fun to play! One of my favorites in the jam and the art was pretty cute. Great job!
An awesome game with brilliant ideas! The level designs are pretty good. However, the controls and the magnets feel a little strange. Sometimes, at a certain distance, the cube can be attracted by the magnets while sometimes it cannot. I don't know if this is a bug in the physics system or something. But anyway, this is really a nice work for 48 hours!
Cool idea of the magnet switching. The puzzles are challenging , but beatable. Great game!
Nice game! The concept of magnets switching polarity works well with the theme. Also nice that you drew all the art by yourself! I had a little trouble with activating the switches, but that could be finetuned. Great job for a 48 game jam!
similar to mine and its both first of our first jams, what a conincidence
i really enjoyed it!
if I'm being honest the art and music scared me away at first but I was surprised to see very clever level design
good job on your first jam
I liked the idea of magnetism as a puzzle element, but overall I felt the game was a bit hard to control. I didn't really understand why the physics worked quite as it did on several occasions, and I felt the puzzles weren't of sufficient depth to really show the mechanic off. I hope you polish it and build more interesting puzzles!
This is a great concept, liked the introduction of moving the sphere separately from the cube in order to activate / deactivate switches and the like, some pretty decent puzzles. The switches and collisions in general can be a bit inconsistent and wonky, but, it all functions, this is actually quite an impressive showing for 48hrs, well done!
Very cool concept! Switching the polarity of the magnet while morphing the level using the ball makes for an interesting puzzle mechanic. The art is really cute, and it is super impressive you made it and the music during the jam! I would love to play more levels if you end up expanding this game post-jam!
Interesting concept. The switches didn’t trigger the first time which made the controls kind of difficult.
Interesting! Your concept was very creative, and the puzzles were pretty cool. You did a good job coming up with a concept based on the theme.
I noticed some of the on/off switches didn't always trigger the first time you went over them. Also I think something might have happened to the level complete stinger. It sounds choppy.
Awesome that you made all your own art for the game too!
Really fun game! The concept is pretty original! Couldn't figure out how to press the buttons, it seemed kinda random to me?
Cool game! You have some intriguing level designs and the core mechanic has lots of opportunities for some of these great puzzles. Some parts were a little glitchy or had colliders not behaving as expected, but with a little more polish, it would be a very fun experience.
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