Niiiiice! Beautiful game! And the physics and animation are really good too.
I couldn't find the exit, died a couple of time, and had to call it a day, time to go back to work... But I'll give it another go!
Well done!
Criteria | Rank | Score* | Raw Score |
Presentation | #2 | 4.857 | 4.857 |
Overall | #110 | 4.060 | 4.060 |
Originality | #459 | 3.857 | 3.857 |
Fun | #713 | 3.464 | 3.464 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
you are permanently linked to aa fragile egg that you must carry up and out of a cave
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
OK, so the art and animation are gorgeous, and the idea fits the jam, but I had no idea where I was supposed to go. I am guessing, up? I kept running into dead ends and breaking the egg, and because I had no idea whether I came closer to the goal on this run, it got too frustrating and I never finished it.
beautiful! A lot of dead ends was a little frustrating, but to be fair, it made reaching the end quite satisfying. the art is amazing, fantastic job!
Even though I liked the art style, sometimes I had difficulties to tell what is a part of the background and what isn’t.
Ok, this is probably my second favorite game in the jam so far. This is a solid example of great level design, a well executed concept. Some nit picks. The controls are great but feel heavy and the collisions are a little too pixel perfect. In some areas I got snagged on little branches I guess that's what they were. This feels like a mix of Hollow Knight and Limbo. Very well done. Literally I played the entire time with my jaw on the floor and mumbling "this is so cool."
Fun game! Reminds me stylistically of rain world, which is one of my favorite games
wow the controller felt so awesome! i could really feel as if i am carrying an egg on a rubber line.
It felt like the game could use a little more guidance through the level.
Best art style I've seen yet, crazy to think it was made in 2 days, well done.
Absolutely stunning art, especially love the way the goop particles spray off of you.
I was also thinking it was just going to be a case of having to move very slowly to make sure the egg doesn't break, until one of the worms jumped out at me. Really good way to make you weigh up being careful versus moving fast
I absolutely love the art!
The game-feel is great too. Though a little slow going.
Good job!
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