Play game
Legend of Gertrude's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #643 | 3.815 | 3.815 |
Overall | #1340 | 3.284 | 3.284 |
Fun | #1494 | 3.074 | 3.074 |
Originality | #2465 | 2.963 | 2.963 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game is about having your enemies joined up to your sword after you slay them
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
Wow, very impressive for a 48 hour jam! I really liked the artwork and personality of the characters. The weight gain was an interesting mechanic too, though I did kind of want to just keep stacking enemies and stuff. My only gripe is with the sword swing. There is a big wind up and animation in which you can't do anything. This is a bit annoying if you mistime an attack by an instance and have to wait through a 1 second animation where you can't defend yourself. Again, very minro for a 48 hour project of this calibur. Very good work!
Loved the idea of accumulating weight, a la Katamari, but hit detection was very wonky. Would be interesting if you actually had to stick the shards to yourself to bring them back.
Oozing with charm, though the sword was surprisingly uncomfortable to swing? Half of the swing remained in air so I missed a lot of the enemies I swung at. Anyways, really liked the concept and the voice acting like everyone else, loved the easter egg if you swing at the npcs.
Thoroughly enjoyed skewering all the enemies (and friends???), I also liked the voice acting. Could be cool if flinging things off the sword had more effect on the gameplay.
it was fun, i really like the style and models haha also the voice acting was fun
This puts some smile on the face while playing, Neat and fun experience
The control scheme gives me a nostalgic feeling, both in fortunate and less fortunate ways. But the voice acting is to die for! Overall, I really like it!
interesting concept, pretty good humor, though there seems to be issues with hit detection unless you're right in the enemy's face
Is this another Legend of Zelda timeline branch where everyone is a frog? That was a really nice twist! I enjoyed carrying every enemy I killed on my sword!