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A jam submission

SpellboundView game page

Submitted by ricardo_post — 3 hours, 42 minutes before the deadline
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Spellbound's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#21272.7942.794
Overall#27372.7062.706
Originality#28472.7942.794
Presentation#30632.5292.529

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The spell is stuck in a circle around the wizard.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Mechanic of the game is pretty cool! I like the art and simple but challenging game design. Getting to new higher score is satisfying, while mastering the skill :-) And the rotation of the wizard is hilarious xD

Submitted

This was a fun game! It took me a minute to realize that the orb's rotation is physics driven, but it ended up being really satisfying to wind up and get really good hits once I figured that out!

The physicality of the magical mace is great! Its momentum effects you as your movement effects it. It would be fun if certain enemies could only be defeated by the spell moving at a certain higher speed. and/or took multiple hits

I'd  change the orb to make it look like a magic thing, not just  a dot.  The volume is insanely high, down it to the half. Cool concept

Submitted

Really neat movement concept. I like how you tied movement to attacking. Really makes you think about how you maneuver around. Good work. One small note is I'd make sure ghosts don't spawn too close to where you start. I ended up bumping in to them right after spawning.

Submitted

Interesting idea! I had fun speedrunning my way over to collecting the potions and watching a HUMONGO horde of ghosts trail me. The ghost sprites are super cute as well ^__^

Submitted

With a bit more polish, I feel like this would be a great game! good job!

Submitted

The movement of the orbiting weapon is a bit confusing in how it changes, but overall, a simple fun concept that could become very addicting if polished!

Also, minor nitpick, the music doesn't quite match the rythm of the game IMO.

Submitted

Interesting movement :)

Submitted

It's really addicting! Played a lot of times, think this would be great if expanded on with a narrative and such. Nice!

Submitted(+1)

I was kinda confused with how to play. Still a good game.

Submitted(+1)

nice game